PdxCon 2015

Every year the gaming studio Paradox invites 50 journalists to participate in their four-day long event to try out their new and unreleased games. I was the projektmanager which included creating the conference with location, schedule, sightseeing social planning and more. The event included two themed parties, one of wizards, and one of WWII. It was a success. (2015)

“The entire event was genuinely impressive. PDXCon was better than anything I ever saw Microsoft have in my 10+ years of working with them. “ – Ruffian Games

”…putting on the best con of the year, possibly any year.” –  EatMyDiction1

“Through planning and project leading Anna ensured that the event became successful. “ – Daniella Sjunnesson, VP Marketing Paradox